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Beauty and the Beast (Lighting / Lookdev /3D Rendering Portfolio)

1.Beauty and the Beast put a lot of affection into this work as I had to completely create the modeling and texture of the space. The jewel of the chandelier increased the render time, so I tried various methods to solve this problem.

2.Magic Hour is a creation made by referring to various sources in the same time zone. Therefore, I had a lot of difficulties in selecting the lighting arrangement, modeling arrangement, and camera composition, and there were many disappointing parts, but I couldn't find the parts that needed to be developed, so I think I asked the opinions of the people around me the most.

3.I wanted to create an atmosphere that I couldn't do in the above two works, and I chose this work because I was impressed by the fogs of various colors and the lights reflected in the water.
It was easy to render in Maya after setting up the work, but there were so many colors that I tried to synthesize the fog and match the color grade in Nuuk.

Scene 1 : Beauty and the Beast

Scene 1 : Beauty and the Beast

Scene 1 : Beauty and the Beast

Scene 1 : Beauty and the Beast

Lighting Portfolio_student

Scene 2 : Magic hour & Night

Scene 2 : Magic hour & Night

Scene 2 : Magic hour & Night

Scene 2 : Magic hour & Night

Lighting Portfolio_student

Scene 3 : City view

Scene 3 : City view

Lighting Portfolio_student